DiamondDope
card reader | actuals | diy | lineups | pool | help | draft | berce

Diamond Dope?
  Diamond Dope is a site dedicated to enhance the enjoyment of the Strat-O-Matic online game; a simulation baseball game that can, for those who allow it, become an all-consuming passion.

Most of the terms involved are explained below.
contact

card reader
  The card stats are based on the following dice-roll probabilities:

2 = 1 in 36 (2.78%)
3 = 2 in 36 (5.56%)
4 = 3 in 36 (8.33%)
5 = 4 in 36 (11.11%)
6 = 5 in 36 (13.89%)
7 = 6 in 36 (16.67%)
8 = 5 in 36 (13.89%)
9 = 4 in 36 (11.11%)
10 = 3 in 36 (8.33%)
11 = 2 in 36 (5.56%)
12 = 1 in 36 (2.78%)

The reason that it's X in 36 is because there are 36 possible combinations rolling 2 six-sided die. Only 1 will yield an outcome of 2 (snake eyes), 2 combinations will yield 3 (2-1 and 1-2), etc. Since there are 3 columns, 3 x 36 = 108 chances or "plate appearances" on each side.

Let's say there's a homerun on a 7 (7 - HOMERUN). That's 6 homerun "chances" or, in effect, 6 homeruns.

Let's say there's a walk on a 3 (3 - WALK). That's 2 "chances" so there are 2 walks, etc.

Let's say there's a split or park effect (10 - HR 1-8). You take the percentage of the split, in this case 8 out of 20 (40%) and multiply that by the chances (3 * 40% = 1.2 homeruns).

Add everything up and you get the stats. (not all of the following numbers are displayed)
AB = 108 - BB - HBP
AVG = H/AB
OBP = (H + BB + HBP)/108
TOTAL BASES = SINGLES + DOUBLES * 2 + TRIPLES * 3 + HOMERUNS * 4
SLG = TOTAL BASES/AB
RC (RUNS CREATED) = TOTAL BASES * OBP
OUTS = AB - H
RC/27 = (RC/OUTS)*27
BR (BATTING RUNS) = .47 * SINGLES + .78 * DOUBLES + 1.09 * TRIPLES + 1.4 * HOME RUNS + .33 * (WALKS + HBP) - .25 * OUTS
When applied to a Strat-o-matic card, the above formula yields a continuum from -27 to 151.2. In real life, there cannot be negative Batting Runs. However, the metric is accurate relative to itself and, in my opinion, is a better measure of card values than Runs Created.
NERP (New Estimated Runs Produced) = .318 * TB + .333 * (BB + HBP - (gbA * .1875)) + .25 * H - .085 * AB
This would be a good opportunity to check out DeanTSC's blog on calculating defensive metrics utilizing NERP.
lineup evaluator
  The lineup evaluator does not tell you how to set a lineup, but it does allow you to compare the offensive stats of an entire team or just a couple of hitters.
player pool
  Displays a table that contains the raw values for every hitter and pitcher for a given park. This is a handy feature if you know how to work with Excel.
actuals
  Available only for ATG, actuals are the cumulative records of the players' simulated statistics.
pythagorean calculator
  Pythagorean winning percentage is an estimate of a team's winning percentage given their runs scored and runs allowed. Developed by Bill James, it can tell you when teams were a bit lucky or unlucky. It is calculated by

(Runs Scored)^1.83/(Runs Scored)^1.83 + (Runs Allowed)^1.83
The traditional formula uses an exponent of two, but 1.83 has proven to be a little more accurate. (This is the calculation baseball-reference.com uses.)
Pythagorean Record
Runs:
Allowed:
Games:

Your Contributions
Are Appreciated
Thank You!


Search Now:
© Strat-O-Matic Game Co., Inc.
Used by permission